NXT EVO DOTA 2 SEA

How to Join

The NXT Evo Dota 2 SEA Cup Series is a joint project by NXTGame and the Mineski Events Team, which aims to develop the next generation of top Dota 2 teams in the region, by providing a "No Tier 1 Teams allowed" tournament setting for aspiring and semi-professional teams alike. This will give them an opportunity to hone their talents by competing for glory, money, and the attention of the rest of the Dota 2 scene/community.

Marshalls will assist the teams with match schedules, and the tournament will run for 15 days after the inaugural edition which starts off with the online qualifiers this July 3. Afterwhich, the next 2 editions will immediately follow.

Cup Format:

  • 16-24 teams each. 4 teams are to be determined via qualifiers, and the rest are to be invited.
  • Divided into four groups of Best of 2 matches in a round robin format.
  • Top 3 teams from each group will proceed to the single elimination playoff stage.
  • Winning team will get $300.00, while the runner-up gets $100.00

Participants : 0 teams

Qualifier Bracket

Main Event Bracket

Tournament Rules


1.1. Game Version

The game version must be "Dota 2".

1.2. Lobby Settings

  • Lobby Password: Mandatory 1
  • Game Name: Optional
  • Enable Cheats: OFF
  • Bot Difficulty: Random
  • Version: Tournament
  • Series Type: Best-Of-3
  • Game Mode: Captains Mode
  • Starting Team: Check Game Mode 2
  • Penalty-Radiant: None
  • Penalty-Dire: None
  • Server Location: Singapore
  • Spectators: Enable
  • Dota TV Delay: 2 minutes

1 Share it with your opponent so they can find the lobby

2 This differs from which game mode you are playing. Check the game mode rules below.


2. Match Rules

2.1. Starting the Game

As soon as both teams are on the same round the game must start. This means that if both teams get a default win on the first round (for not having an opponent or any other circumstances), even if the match page states a different match time hour, the match must start.

2.2. Server

The server is by default Singapore. This can be, however, be changed if both teams agree to do it.

2.3. Failure to appear / No Show

Each team has 15 minutes to show up to a match. (Match date +15 minutes). Showing up after 15 minutes result in a default loss. The team that is waiting must open a protest ticket or try to communicate with an NXT Admin via the NXT match chat in order to get a default win. Please keep in mind, if a team or player did show up in time, but needs to leave the lobby to sort an issue, it does not count as a no show if he's not back after match date + 15 minutes. Abuse of this exception will lead into a default loss of the match. 2.4. Game Mode

2.4.1. Best of One

The first team (team located at the upper side of the match) chooses the side, the second team (team located at the lower side of the match) chooses draft order.

2.4.2. Best of Three

The first team is radiant in game 1, drafting order is random. Game 2 is reverse. In game 3, the first team chooses the side, the second team the drafting order.

2.5. Game preparations

Please resolve any problems that might occur before a match starts. Connection or Hardware Problems during a match could lead into a disqualification by NXT admins.

  • Agreements between the teams/players need to be posted as match comments.
  • Make sure the match is played with the right lobby settings.
  • Make sure all players are eligible to play. In team games, all players must be registered in their corresponding team. The usage of a team foreign player can lead into (a) warning. (b) disqualification. (c) 2-6 penalty points (d) rematch, depending on the case. An NXT admin will take further actions if there is a standin suspicion.

2.5.1. Game Account

All players must have an updated Dota 2 Steam ID added to his NXT account. A wrong, missing or outdated Dota 2 Steam ID can lead into (a) warning. (b) 1-3 penalty points, depending on the case. A simple case of wrong, missing or outdated Dota 2 Steam ID does not lead into a disqualification or a rematch in NXT Tournaments or Ladders, but the player has to update as soon as it's known. An NXT admin will take further actions if there is a standin suspicion.

2.5.2. Choosing the game host

Any team/player can host the lobby. Please follow the "Lobby Settings" and the rules stated on the "Game mode" tab above.

2.5.3. Player Change

You are not allowed to change a player after the start of a match.

2.5.4. Standins

The use of standins on cups is allowed. All players must be registered on NXT and assigned to the team they are playing for (including standins). The use of unregistered players on a match may result on a default loss. The standins must have a registered Game Account on the website.

2.6. Ingame

2.6.1. Number of players

Number of players must be 5 for each team. A team missing a player will get a default loss.

2.6.2. Player drops

There is a total waiting time of 10 minutes per game to wait for player drops per team.

2.6.3. Pause Rule

It is forbidden to pause a game for no reason. After you pause a game you must say in all chat the reason of the pause. In the same game, the total pause time can't be longer than 10 minutes (if a team
pause the game for 3 minutes and later pause it again for 7, they can't pause anymore, unless the opponents agree with it).

  • A pause shouldn't be longer than 5 minutes. In the case a longer pause being needed, the opponent or an NXT admin has to agree it, otherwise the match continue.
  • To unpause a game is only allowed if both teams agree to it in all chat or a pause lasted longer as 10 minutes and no further agreements were made.
  • Abuse of the pause will lead to a disqualification. Screenshots of proof and the demo of the game must be uploaded into the match.

2.6.4. DDOS

If a player drop or is lagging duo to a DDOS attack, the Pause Rule and the Player Drops rule is applied here. There are no exceptions for DDOS attacks. It's the player responsibility to protect himself against DDOS attacks.

2.6.5. Rematch

If there is a technical problem that requires a rematch, contact an admin.

2.6.6. Rematch Rules

A match has to be played with the same picks (it can be created using the All Pick mode).

2.6.7. Abortion of a match

You can abort a match by typing "gg" (without the "") on the all chat.

2.7. Illegal Actions

Any actions that result in an unfair advantage are illegal. This includes bug abuse of any kind.

2.8. Spectators

Spectators inside the Lobby are forbidden (such as coach's, managers or casters). Only official NXT Casters or Admins are allowed.